基于Node.js的上传模块
19 Apr 2012Node.js下实现哪怕很简单的东西都要自己写,不过实现起来不是很难,不像PHP那样把很多底层的东西封装好供你使用。
这道理也类似于C、C++和C#吧,大公司没人要C#,我考虑是不是应该开始复习C++了,废话不多说,这节聊Node.js。
关于Node.js,最好还是自己查一下,扫扫盲。
我是去年看到一个中山大学大三计算机系的孩子在玩这个东西,还有各种偶然碰到它的时候,那时候在玩THREE.JS,没时间看它,最近鼓捣了一下,很爽。
单线程,并发,事件驱动,无阻塞,并且构建在强大的V8引擎之上,还能构建一个comet系统,这都让人”兽血沸腾”。(哈哈)
有一句话来描述Node.js的并发模型:一切都是并发的,除了你的代码。
慢慢理会这句话吧,这里推荐给你一片文章:http://debuggable.com/posts/understanding-node-js:4bd98440-45e4-4a9a-8ef7-0f7ecbdd56cb
玩Node.js,需要安装相应环境,现在的孩子幸福啊,不用安装cygwin模拟linux环境了,Node已经发布支持Windows的版本了,直接安装就Ok。
完了还可以通过Web Matrix进行开发MVC模式的Node.js 程序。
前者就好比写Console程序,后者就是可视化性强了点,根据各自喜好配置咯。
OK,细节方面我就不说了,想学的娃娃们自己动手吧,过程最重要了是不。
分享一下资源:
node.js中文社区: http://cnodejs.org/
Node.js入门教程(E文): http://nodebeginner.org/
中文用户手册: http://cnodejs.org/cman/
node.js API文档: http://cnodejs.org/api/
npm依赖管理工具(node 中的RubyGems): http://npmjs.org/
Node Cloud(全面的node.js资料库): http://www.nodecloud.org/
下边贴个代码,不是我写的,我也在学习中。
index.js
var server = require("./server"); var router = require("./router"); var requestHandlers = require("./requestHandlers"); var handle = {} handle["/"] = requestHandlers.start; handle["/start"] = requestHandlers.start; handle["/upload"] = requestHandlers.upload; handle["/show"] = requestHandlers.show; server.start(router.route, handle);
server.js
var http = require("http"); var url = require("url"); function start(route, handle) { function onRequest(request, response) { var pathname = url.parse(request.url).pathname; console.log("Request for " + pathname + " received."); route(handle, pathname, response, request); } http.createServer(onRequest).listen(8888); console.log("Server has started."); } exports.start = start;
route.js
function route(handle, pathname, response, request) { console.log("About to route a request for " + pathname); if (typeof handle[pathname] === 'function') { handle[pathname](response, request); } else { console.log("No request handler found for " + pathname); response.writeHead(404, {"Content-Type": "text/html"}); response.write("404 Not found"); response.end(); } } exports.route = route;
requestHandler.js
var querystring = require("querystring"), fs = require("fs"), formidable = require("formidable"); function start(response) { console.log("Request handler 'start' was called."); var body = '<html>'+ '<head>'+ '<meta http-equiv="Content-Type" '+ 'content="text/html; charset=UTF-8" />'+ '</head>'+ '<body>'+ '<form action="/upload" enctype="multipart/form-data" '+ 'method="post">'+ '<input type="file" name="upload" multiple="multiple">'+ '<input type="submit" value="Upload file" />'+ '</form>'+ '</body>'+ '</html>'; response.writeHead(200, {"Content-Type": "text/html"}); response.write(body); response.end(); } function upload(response, request) { console.log("Request handler 'upload' was called."); var form = new formidable.IncomingForm(); console.log("about to parse"); form.parse(request, function(error, fields, files) { console.log("parsing done"); /* Possible error on Windows systems: tried to rename to an already existing file */ fs.rename(files.upload.path, "/tmp/test.png", function(err) { if (err) { fs.unlink("/tmp/test.png"); fs.rename(files.upload.path, "/tmp/test.png"); } }); response.writeHead(200, {"Content-Type": "text/html"}); response.write("received image:<br/>"); response.write("<img src='/show' />"); response.end(); }); } function show(response) { console.log("Request handler 'show' was called."); fs.readFile("/tmp/test.png", "binary", function(error, file) { if(error) { response.writeHead(500, {"Content-Type": "text/plain"}); response.write(error + "\n"); response.end(); } else { response.writeHead(200, {"Content-Type": "image/png"}); response.write(file, "binary"); response.end(); } }); } exports.start = start; exports.upload = upload; exports.show = show;
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